Some good ones would be Hatikva's thing(no idea how is the system called), Holy light(again, i just believe this is the name, it's the HOP one with triangle shaped highways), and the core Teladi system, the one where you find the factio representative.

X4: FOUNDATIONS, the long awaited sequel in the long running X series brings our most sophisticated universe SIMULATION ever. Let's take a look at how you can hire and manage your crew in X4: Foundations but also assign them to perform specific tasks like auto mining, autotrade and forming wings.X4 Foundations Playlist : https://www.youtube.com/watch?v=ICGzQ6lRSVw\u0026list=PLQ56RL63wSgMMTqCJaInUkuAfmuQ0UVnCSubscribe To SquidofLove : https://www.youtube.com/user/squidofluvplays?sub_confirmation=1Join! One benefit of miners and traders is working up rep, and you can do that perfectly fine with 1 star miners on sector automine, or 2 star traders who spend their days automatically distributing wares. I love Reddit. X4: FOUNDATIONS, the long awaited sequel in the long running X series brings our most sophisticated universe SIMULATION ever. I have a 2 Star Pilot that has been Automining for around 80 Hours and still have not leveled to 3 Star? People seriously overstate the need for 3 star pilots. That tends to give you a higher skilled pilot to work with. You can try to put him in a miner ship or whatever, but gaining even one star might take you 20h if not infinity time because the game is bugged. Put him in an autominer or a station distributor until he levels up. I thought that too until I bought a couple ships the other night at max settings and I got a four star pilot in one, and a two star pilot in the second ship I bought.

im not sure whats wrong with my x4 but i get nearly every captain/pilot with 4 star piloting and 3 star moral. The only other real benefit to auto traders is to move goods around. Manage an empire or EXPLORE space in first person. i feel like cheating every time i buy a ship but well, skills doesnt seem to add more than enabling auto actions so... other than that ive never noticed that any of my pilots/captains/managers would have ever gained skill, marines do with boarding and engineers definitely do by repairing By mid game, the profits they generate compared to stations are very minimal. Press question mark to learn the rest of the keyboard shortcuts. Also, I recommend mods if you want to have competent employees within your lifetime. This mod aims to bring the Star Wars Galaxy into the X4 universe, ships, locations, at the highest quality possible, giving you a chance to live the Star Wars universe where you explore, trade, fight, By using our Services or clicking I agree, you agree to our use of cookies. : https://www.youtube.com/channel/UCNGtGNzCZ-9wrPxSZItFCFA/joinMy Site : https://squidoflove.com/Patreon : http://patreon.com/SquidofLuvPlaysDonate : https://goo.gl/JbFW3BTwitter : https://twitter.com/SquidofLove1Twitch : https://www.twitch.tv/squidofloveYouTube : https://www.youtube.com/user/SquidofLuvPlaysFlickr : https://www.flickr.com/photos/squidoflove#x4foundations #x4foundationsgameplay #egosoft Money is easy to get regardless, but people seem REALLY stuck on having huge automated fleets.

Fly every ship, TRADE and FIGHT to BUILD your empire with modular station construction and THINK carefully when embarking on an epic journey. its actually pretty easy to get a 3 star captain, just have to run missions for the 2 and 3 star seminars. Press question mark to learn the rest of the keyboard shortcuts. Manage an empire or EXPLORE space in first person. Holly man, that's the most information I've been told.

I will purchase the other ship's and proceed to follow those instructions. Apparently captains under 3 stars are very bad when it comes to battles, so you might want to give your fleet leaders and cap ships your good captains if you like to battle. Auto traders and miners are mostly only useful in the early game. I was going to assemble a station however I'll ditch that idea and re-direct my efforts to the above plan. It doesn't always end up that way. If there are xenon incursions and your guys get to fight, they will level up pretty quickly.

X4: FOUNDATIONS, the long awaited sequel in the long running X series brings our most sophisticated universe SIMULATION ever. b) From the start of the game buy 6 miners for each faction (assuming you aren't going to war with one of them) to Sector Automine. We are happy to announce that we are starting the beta phase for the upcoming 3.30 update today. Use the other ship's captain for the trader.

Fly every ship, TRADE and FIGHT to BUILD your empire with modular station construction and THINK carefully when embarking on an epic journey. New comments cannot be posted and votes cannot be cast, More posts from the X4Foundations community. I was wondering if after obtaining a 3 star captain in X4 foundations how best can l use that pilot. If you put a 3 star pilot in the cockpit of a destroyer, they'll start shooting more or less in the right direction in combat (instead of helplessly flailing about like less experienced pilots). Thank you . Press J to jump to the feed.

These skills are always shown with star ratings from 0 to 5 stars. But distribute wares does that too, and i think it does it better. Everyone says three stars so they can automate entire fleets of traders and miners for easy money. Hiring crew in X4 Foundations is crucial for your success in the game. X4: FOUNDATIONS, the long awaited sequel in the long running X series brings our most sophisticated universe SIMULATION ever.

Everyone wants a 3 star captain but nobody says anything … Set it to patrol a sector that XEN passby 1-2 at the time. Fly every ship, TRADE and FIGHT to BUILD your empire with modular station construction and THINK carefully when embarking on an epic journey.

The sure way is poaching from large ships of … Since the release of update 3.20 for X4: Foundations earlier this month, we've been working hard from our respective homes on more improvements and new features to be integrated into the game. Fly every ship, TRADE and FIGHT to BUILD your empire with modular station construction and THINK carefully when embarking on an epic journey. If you have a combat fleet/wing you can set it to protect area around the jumpgates to xenon sectors. Cookies help us deliver our Services. Kinda hijacking here but I wish that depending on what your start was your skill levels were different instead of all 5 stars say you started off with one star piloting you get less out of your engines 3 stare you get the normal out of it 5 stars get maybe a 15 percent boost, More posts from the X4Foundations community. Get the mod on Nexus for it. By the time you can afford fully geared destroyer fleet, you will have 50-54 3-4 Star captains and several billion made from the miners. I ended up with a large freighter with high preset that got a captain that couldn't autosell it was so low. Manage an empire or EXPLORE space in first person. They make so little money for me, but they do move goods around, which can keep production wheels spinning, which is useful. How can i train a captain so he can do the auto trade. No idea if it's random or whatever. Press J to jump to the feed. Manage an empire or EXPLORE space in first person.

Auto miners are actually pretty useful for your stations to tho since if you have a factory for the entire production line you woulsnt need to buy supplies for your ships. Fortunately I spent some time poaching from other ships and had a back-up 3 star that worked out. a) Just get a destroyer with full complement of crew and drones. You can also construct a ship using the “max preset” and then downgrade the components on the ship. Learningallthethings and Training Exercise are both very good for that. 3 ore, 2 silicon, 1 nividium on systems where there is need for nividium, 4-2 on sectors without.

Hiring crew in X4 Foundations is crucial for your success in the game.